A Spaniard details how he makes a living designing avatars and virtual settings for the metaverse

The metaverse is an immersive virtual universe that replicates and goes beyond the physical world, and in which you interact with other people – each with their avatar – and with objects. It is a 3D internet where users can meet, attend virtual concerts, go shopping or test, in the case of companies, their industrial developments.

It is a digital reality that combines aspects and functionalities of social networks, online video games, the work environment, social interactions, using augmented reality (AR), virtual reality (VR) and cryptocurrencies to allow users to unfold in a digital or virtual environment.

Thus, companies such as Cryptoavatars emerged, run by the Spanish Daniel García Aranda, a native of Zaragoza, who is dedicated to creating avatars and virtual reality environments for the metaverse. His initial idea was not this, but to develop a video game company in London in 2016, which in the end did not work out.

García (31 years old) has knowledge in programming, 3D design as well as human anatomy. Although his video game company did not work out, he at least wanted to lend a hand in other video games. In this way he was making contacts and got his first clients.

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“For a few years I did everything: scenarios for video games, characters, animations, logos…”, García comments on the portal Business Insider. “We participate in the development of Morphitea PS4 video game, and Totally Reliable Delivery Serviceanother for mobiles”.

The young man details that the business grew and from London they moved to other European cities. Then they also received the first commissions from him for the metaverse, a concept that in 2017 he took with some skepticism.

At the end of 2018, his group moved to Zaragoza. It was when he opened up to the crypto world and the metaverse thanks to Mike Barrow, who explained that business to him.

Barrow also got to know Decentraland, a decentralized 3D virtual reality platform. There, a group of NFT collectors called the Momo Collection approached her about creating an art gallery to display her NFT.

By then, García’s team was also designing avatars of a more or less exclusive character for certain clients, a task that was simplified for the young man thanks to his knowledge of human anatomy.

“People are willing to pay to look like no one else in the virtual world,” says the young Spaniard. “It’s because of these kinds of things that I think the metaverse is a revolution that will eventually come to stay,” he adds.

García currently combines three projects: Polygonal Mind, a boutique agency dedicated to making 3D constructions and experiences in the metaverses; NFTesp, the first community of Spanish-speaking NFTs, and CryptoAvatars, a project that aspires to be the digital identity standard of the future.

He calculates that he invoices more than half a million euros a year. He comments that last year his work team was made up of six people and at the beginning of this year there were already 42. The price of the standard order that arrives at his company is around 50,000 euros.

“What I’m looking for the most for the company are artists, people with a background in Fine Arts who are willing to learn about a virtual world that offers them almost infinite possibilities,” he highlights.

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About the metaverse itself, he estimates that virtual reality glasses will be more and more frequent because they will be cheaper and cheaper. “Maybe we’re not at the point where we spend all day in the metaverse. However, soon this will be one more alternative to spend free time and communicate, ”she says. (I)

Source: Eluniverso

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